Latest Entries

Phone

Huawei phone. Maya ’12.
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ExoSuit detail WIP_03

I finaly managed to find some time to work on the Exosuit model again. Here’s new WIP. Almost done.
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Autodesk

Hudson locomotive I made last year is now in Autodesk 3DS Max 2012 online documentation.
download.autodesk.com/us/3dsmax/2012tutorials
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Room 206

Room 206, Hotel Polissya. Pripyat ghost town near the Chernobyl Nuclear Power Plant in northern Ukraine.
Inspired by a photo by Nadav Kander.
Modeling, shading, lighting and rendering done in Maya. Cloth sim (carpet) and tree done in XSI. Fractures done in 3DS Max/Rayfire. Textures and a bit of post in Photoshop.
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3DCreative / CGArena

There’s a long tutorial I wrote, covering modeling, UVs and texturing of a Celeritas spaceship (based on a concept art done by karakterconcept.com guys) in 3D Creative magazine issues 64, 65, 66, and 67. Here’s a view of the last chapter covering some texturing techniques. You can find all the issues at 3dtotal.com. Also, my Hudson locomotive was featured in CG Arena magazine Volume 6, Issue 1 and 3D Creative issue 67.

 

 

Heckler&Koch USC

Heckler&Koch USC. Maya.
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Kamaz.

Kamaz, Russian heavy duty truck. Modeling done in Softimage, rendering in 3DS Max/Vray.
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Celeritas

Image done for 3DCreative magazine. Modeled in Softimage. Rendered in 3DS Max. Textures done in Photoshop. Ship concept by karakterconcept.com.
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3D Artist #22

There’s an article in 3D Artist magazine by Imagine Publishing (Issue 22) about the Mercedes w154 image I created last year.

Mercedes Benz w154

Few new shots of an old model. 1938. mercedes benz w154. 3DS Max/Vray.
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Spaceship

Spaceship model.
Concept by Karakter.
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T-Gen2

Some t-gen2 (tree and plant generator) for XSI tests. I’love this plugin. So easy to use and you can get great results really fast. It also works with XSI forces interactively in the viewport.
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Rubble test

Rubble test using RayFire Tool for 3ds Max. Geometry imported into XSI.
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ExoSuit detail WIP_02

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ExoSuit detail WIP_01

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ExoSuit detail WIP

ExoSuit details WIP
MAYA / XSI
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STENGTRN

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Hudson turntable

DR Hudson steam locomotive turntable.
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Heckler&Koch MK23

Quick project to refresh my Maya skills.
Modeling&Rendering in Maya/Mental Ray.
Textures in Photoshop and Bodypaint.
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Hudson WIP update

Just a small update.
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Coca Cola MR test

Rediscovering Mental Ray :)
Coca Cola cans.
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Maya

Maya PaintFX

3DS Max

Humvee environment

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Humveee WIP_u.004

Some updates of the back part of the vehicle….
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Humveee WIP_u.003

Some parts updated. A lot of small parts need mapping and a lot of parts are still missing.
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Humveee model WIP

Basic model for my Humvee concept. There are some unfinished parts, and some that need to be redone.

h001

 

h002

Untitled interiors

Bistrica

Commercial product visualization of Bistrica and Iva mineral water for Aquacom.
Bistrica two-liter bottle.
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Bistrica .025 liter and 1 liter bottles

 
Iva two-liter bottles.

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Hummer-m242

DeLorean DMC-12 / Back to the Future

DMC-12 from Back to the Future. 3DS Max. Vray.
You can buy prints here: ARTFLAKES.com

Hiroshi Sanbuichi | Hiroshima



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