Latest Entries

CATIA: F1 Steering Wheel.

Ferrari F1 2011 Steering Wheel.
Modeling: Catia.
Preview Rendering: VRED.
Click on image for larger view.

Drawing2

clo002

clo002

clo002

clo002

MODO: weapon concept

First mesh I build in Modo. Moving away from Maya…
Design: Aaron Beck – Elysium weapon concept.
Click on image for larger view.

GUNshade001

GUNshade002

fusion001

Cloth sims 001

Few examples of cloth sim pieces i did as a research. Marvelous Designer/Zbrush/Maya.
Click on image for larger view.

clo001

clo002

shirt

Grand Piano

Grand piano model i did few years ago. :)
Click on image for larger view.

piano

piano_wire

DMC12 print – The LOOKBOOK

DeLorean DMC-12 (Back to the Future) print in The LOOKBOOK – an award-winning, limited edition, collection of art photography and graphic design made by Mondi and Say Say Say, Inc.

SONY DSC

SONY DSC

72dpi_Say-Say-Say-Inc_Lookbook_Mondi-Group_Cover2a

HALO 4: Spartan Ops

Environment modeling project I worked on this summer, with guys from Axis.
Halo 4 Spartan Ops is a series of ten episodes following Fire Team Majestic aboard the massive UNSC Infinity six months after the end of the main campaign of Halo 4.

Halo 4: Spartan Ops Episode 1
Halo 4: Spartan Ops Episode 2
Halo 4: Spartan Ops Episode 3

halo001

halo002

halo005

halo007

Client: Microsoft Games / 343 Industries All animation production by Axis Director: Stuart Aitken Senior Producer: Debbie Ross HALO4.COM Copyright Microsoft Corporation. All rights reserved.

Phone

Huawei phone. Maya ’12.
Click on image for larger view.

ExoSuit detail WIP_03

I finaly managed to find some time to work on the Exosuit model again. Here’s new WIP. Almost done.
Click on image for larger view.

Autodesk

Hudson locomotive I made last year is now in Autodesk 3DS Max 2012 online documentation.
download.autodesk.com/us/3dsmax/2012tutorials
Click on image for larger view.

Room 206

Room 206, Hotel Polissya. Pripyat ghost town near the Chernobyl Nuclear Power Plant in northern Ukraine.
Inspired by a photo by Nadav Kander.
Modeling, shading, lighting and rendering done in Maya. Cloth sim (carpet) and tree done in XSI. Fractures done in 3DS Max/Rayfire. Textures and a bit of post in Photoshop.
Click on image for larger view.

 

3DCreative / CGArena

There’s a long tutorial I wrote, covering modeling, UVs and texturing of a Celeritas spaceship (based on a concept art done by karakterconcept.com guys) in 3D Creative magazine issues 64, 65, 66, and 67. Here’s a view of the last chapter covering some texturing techniques. You can find all the issues at 3dtotal.com. Also, my Hudson locomotive was featured in CG Arena magazine Volume 6, Issue 1 and 3D Creative issue 67.

 

 

Heckler&Koch USC

Heckler&Koch USC. Maya.
Click on image for larger view.

Kamaz.

Kamaz, Russian heavy duty truck. Modeling done in Softimage, rendering in 3DS Max/Vray.
Click on image for larger view.

Celeritas

Image done for 3DCreative magazine. Modeled in Softimage. Rendered in 3DS Max. Textures done in Photoshop. Ship concept by karakterconcept.com.
Click on image for larger view.

3D Artist #22

There’s an article in 3D Artist magazine by Imagine Publishing (Issue 22) about the Mercedes w154 image I created last year.

Mercedes Benz w154

Few new shots of an old model. 1938. mercedes benz w154. 3DS Max/Vray.
Click on image for larger view.

Spaceship

Spaceship model.
Concept by Karakter.
Click on image for larger view.

T-Gen2

Some t-gen2 (tree and plant generator) for XSI tests. I’love this plugin. So easy to use and you can get great results really fast. It also works with XSI forces interactively in the viewport.
Click on image for larger view.

 

Rubble test

Rubble test using RayFire Tool for 3ds Max. Geometry imported into XSI.
Click on image for larger view.

ExoSuit detail WIP_02

Click on image for larger view.

ExoSuit detail WIP_01

Click on image for larger view.

 

ExoSuit detail WIP

ExoSuit details WIP
MAYA / XSI
Click on image for larger view.

STENGTRN

Click on image for larger view.

 

Hudson turntable

DR Hudson steam locomotive turntable.
Click on image for larger view.

 

 

 

Heckler&Koch MK23

Quick project to refresh my Maya skills.
Modeling&Rendering in Maya/Mental Ray.
Textures in Photoshop and Bodypaint.
Click on image for larger view.

 

Hudson WIP update

Just a small update.
Click on image for larger view.

Coca Cola MR test

Rediscovering Mental Ray :)
Coca Cola cans.
Click on image for larger view.

Maya

Maya PaintFX

3DS Max

Humvee environment

Click on image for larger view.

 

 


Humveee WIP_u.004

Some updates of the back part of the vehicle….
Click on image for larger view.

Humveee WIP_u.003

Some parts updated. A lot of small parts need mapping and a lot of parts are still missing.
Click on image for larger view.

 



Copyright © 2004–2009. All rights reserved.

RSS Feed. This blog is proudly powered by Wordpress and uses Modern Clix, a theme by Rodrigo Galindez.